Student ID:__________________________ Student Name:_______________________ Advisor Name:_______________________ | Catalog: Fall 2023 Undergraduate Catalog Program: Visual Communication Technology, BST | |||
This is for planning purposes only, please check with your advisor with questions about your degree progress | ||||
Visual Communication Technology, BSTThe Visual Communication Technology major prepares students in the processes used to transmit ideas and concepts through visual technology media. The major offers theory and practice in the computer applications of cross media, including interactive media, print, video, and photography. With the help of a faculty advisor, each student selects an area for specialization from numerous career opportunities. The program proceeds through a framework of analyzing and applying the many methods of creating, reproducing, and distributing visual communication materials. Students ultimately combine concepts, theories, and principles with critical and creative technical problem-solving abilities to generate solutions for visual communication problems. By developing the ability to solve visual communication technology problems, students will be prepared for such technological production and management positions as graphic coordinator, digital media specialist, video producer or editor, interactive media producer, print/video/photo sales representative, or printing/publishing plant manager. Supervised cooperative work experience provides students with “real world” experience in their area of interest. Learning OutcomesUpon completion of the baccalaureate degree, students in the visual communication technology major are expected to:
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BG Perspective (BGP) RequirementsMust complete at least 1 course in each of the following: English Composition and Oral Communication Quantitative Literacy Must Complete at least 2 courses in each of the following: Humanities and the Arts Natural Sciences - at least one Lab Science required Social and Behavioral Sciences Complete total required BGP credit hours by selecting courses from any of the above categories: _____________________________ ________ University RequirementsDesignated courses in Humanities and the Arts and the Social and Behavioral Sciences domains may be used to fulfill both the BGP requirement and one of the following university requirements: Cultural Diversity in the US ____________ Composition Requirement: Total BGP Credits: Must be at least 36 | ||||
Courses Required for Major | ||||
Cooperative Education(2 Hours) | ||||
Course Name | Terms Taken | Grade | Core | |
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TECH 3890 - Cooperative Education | ||||
TECH 4890 - Cooperative Education | ||||
Core(24 Hours) | ||||
Course Name | Terms Taken | Grade | Core | |
VCT 1030 - Introduction to Visual Communication Technology % | ||||
VCT 1040 - Problem Solving for Visual Media % | ||||
VCT 2040 - Concepts of Visual Communication % | ||||
VCT 2080 - Digital Print Media | ||||
VCT 2660 - Front-End Web Development | ||||
VCT 2680 - Video Fundamentals | ||||
VCT 2820 - Photography I | ||||
VCT 4670 - Visual Communication Technology Synthesis * | ||||
Career Concentration | ||||
Cross-media Coursework(15 Credits) | ||||
Course Name | Terms Taken | Grade | Core | |
VCT 3080 - Cross-Media Convergence | ||||
VCT 3090 - Digital File Integration for Print and Online Environments | ||||
VCT 3660 - Web and Mobile Interactivity | ||||
VCT 3690 - Intermediate Video Production | ||||
VCT 3820 - Photography II | ||||
Concentration Electives(15 Hours) 6 hours must be 3000-4000 level VCT courses. Additional 9 hours must be either VCT or TECH 3000-4000 level courses.
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Total Hours: 30 | ||||
Other Required Courses | ||||
General Electives(8 Hours, up to 15 hours as needed to reach 122 hours) Consider courses from ARTD, CS, ESHP, IS, MDIA, MUCT, MKT, TECH, THRM. | ||||
University Requirements(19 Hours) | ||||
Course Name | Terms Taken | Grade | Core | |
CS 1010 - Introduction to Python Programming % | ||||
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STAT 2000 - Using Statistics ** | ||||
or | ||||
MATH 1150 - Introduction to Statistics ** | ||||
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COMM 1020 - Introduction to Public Speaking ** | ||||
or | ||||
COMM 3060 - Interpersonal Communication for Non-Majors | ||||
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TECH 3020 - Technology Systems in Societies ** | ||||
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ENG 3880 - Introductory Technical Writing | ||||
or | ||||
BA 2030 - Effective Business Communication | ||||
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MATH 1190 - Real World Math Skills ** (or higher) | ||||
Business Requirements(9 Hours) | ||||
Course Name | Terms Taken | Grade | Core | |
ACCT 2000 - Accounting Concepts for Nonbusiness Students (or higher) | ||||
MKT 3000 - Principles of Marketing for Non-Business Majors ** | ||||
MGMT 3050 - Principles of Organization and Management | ||||
Total Minimum Program Hours: 122** These courses may be also used to meet BG Perspective requirements, but hours are counted only once. * This course can only be taken during your last semester. # See the Undergraduate Catalog NOTES:
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VCT Career Concentration6 hours must be 3000-4000 level VCT courses. Additional 9 hours must be either VCT or TECH 3000-4000 level courses: General Elective options may be selected in consultation with your advisor/faculty mentor. | ||||
Course Name | Terms Taken | Grade | Core | |
VCT 3500 - User Experience | ||||
VCT 4040 - Research in Visual Communication Technology | ||||
VCT 4090 - Advanced Print and Packaging Technologies | ||||
VCT 4650 - Commercial Photography | ||||
VCT 4690 - Advanced Video Production | ||||
VCT 4820 - Advanced Concepts of Multimedia Production | ||||
VCT 4840 - Augmented and Virtual Reality Technologies | ||||
TECH 4890 - Cooperative Education (Students may choose an additional co-op as a career concentration course.) | ||||
TECH 3000 - Computer-mediated Communications in Training and Education | ||||
TECH 3200 - Adult Learning in Technological Settings | ||||
TECH 4000 - Supervisory Practices in Technological Settings | ||||
TECH 4210 - Technological Forecasting | ||||
TECH 4230 - Digital Rights Management Perspectives | ||||
TECH 4240 - Media Usability Studies | ||||
TECH 4300 - Development of Training Programs | ||||
TECH 4400 - Project Management in Technological Settings | ||||
College of Technology, Architecture and Applied Engineering General Information for all students in the CollegeIn addition to completing all requirements, students are responsible for: MatriculationFull admittance to a major in a College of Technology, Architecture and Applied Engineering program will become effective when a student has:
The steps listed above must be completed before students will be permitted to register for 3000- and 4000-level courses in the College of Technology, Architecture and Applied Engineering. Co-opAll students in the College are required to complete 2 or 3 co-ops, depending on your major. THIS IS A COURSE. It carries credit and is graded. It is full time (40 hrs/week) for the entire semester or part-time (20 hrs/week) for two consecutive semesters, paid and must be directly related to your major. All students MUST complete the Co-op Orientation. Official University email accounts are required for all BGSU students. Official BGSU email addresses are in the form: BGSUusername@ bgsu.edu. At the time of admission or initial registration, all students will receive a bgsu.edu email account. Students may anticipate that official University correspondence will be sent to this email account and they should access BGSU email on a regular and timely basis. All correspondence from Undergradute Student Services will be sent to your BGSU email. ChecksheetThe checksheet should be used in conjunction with the degree audit and advising to track progress toward degree completion. | ||||
Notes:
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